To put it bluntly, Assassin's Creed looks way better than it plays. The stealth bits can be frustrating, the combat rather dull and repetitive (hold down the right trigger and press X to counter), some of the platforming sections absolutely maddening, the story borderline incoherent, the "collect the flag" achievements a nightmare. Yet a lot of people really liked the game, including myself. Why? Style - the AC series has it by the truckload. It's just plain cool to play as Altair and leap about Acre or Damascus from rooftop to rooftop. I'll never forgive AC for the flag nonsense, but I will always remember it fondly.
Assassin's Creed 2 is a better game than its predecessor. Some of the collecting was scrubbed off, replaced by slightly less irritating puzzles, beginning a new trend in the series. The series traded the Crusades and the Near East for the Italian Renaissance, which I think is a fairly equitable trade. Some of the same issues persist though - fundamentally flawed combat and stealth engines and an even more ludicrous story. The vehicle oriented bits are fun, yet serve mainly as one-shot diversions from the otherwise, again, repetitive gameplay. The one constant? Style. AC2 expands on the series, almost creating a pseudo-steampunk style with fantasy elements like Leonardo da Vinci's flying machines. I liked AC2. I'll admit that it's one of the few games I achieved 1000/1000 gamerscore in. You know, it might be worth pointing out right now that you can buy AC 1 and 2 for 20 bucks or so at Gamestop. Worth it for anyone who's never played the series before.
So, I went a long while before playing Brotherhood. No real reason, I guess I just never got around to it. I picked it up recently and played through it. What can I say about the single-player? It's, again, fairly repetitive stuff. The story (whatever it is at this point) seems to have disintegrated. About halfway through, I started to ask myself what was at stake. The bizarre concoction of historical figures like da Vinci, Machiavelli, the Borgia and others certainly didn't help to allay my confusion. Oh, and now aliens. Or the First Civilization. And Templars. And a solar flare. None of it really forms a cohesive plot or story. But neve rmind that. Counter, killstreak, counter, killstreak, gamerscore. Oh, and Borgia towers. Lame. No game teaches you how to be a total dick to the enemy like Assassin's Creed. Why bother fighting a boss when you can shoot them three times with your pistol and avoid the whole pointless thing? Brotherhood even allows you to summon assassins to do your work for you, so now the series has devolved to the point where you don't even have to assassinate people any more. Oh, and platforming. Lots of stupid platforming bits.
The multiplayer has declined as well. Liberal use of the smoke bomb guarantees a near-invincibility. Poison provides an astonishing number of points that guarantees the end results will be one sided. The game almost demands spastic use of the rooftops to do well. Also, finding a match not already 7 minutes in online has proven frustratingly difficult. Even the style, something AC has relied upon since day one, feels somehow wrong. At times as I'm playing I'm not sure I even know what I'm playing any more. Hooklines, parachutes, bombs, towers, keys, tower defense, Altair, Ezio - in Revelations it feels like the series has been tossed into a blender and churned into a murky, unidentifiable soup. And now the ubiquitous ads for Assassin's Creed III are cropping up.
Will I end up playing it? Probably. I'll probably end up bitching about the platforming and repetitive combat and broken stealth system too. I sort of wish the developers would scrap the outdated mechanics and take a risk with AC3. Undoubtedly I'll be disappointed.
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